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Project #3 Crimson Keep

Our 3rd game project during TGA, Crimson Keep.

Game summary: As a lone vampire hunter, shoot foul beasts in your way as you charge the Crimson Keep to reach and kill it's master.

In 12 weeks (half-time) we were tasked to do a 2D platformer game working in the schools own engine TGE.

My contribution for this project was mostly the UI, as well as the games intro and outro. I also did some 2D assets for the outside environment.